This course is aimed at intermediate users who have a good understanding of Blueprint scripting and Unreal Engine. Using Unreal Engine 5, you’ll learn how to create a complete Dark Souls-inspired combat system, starting from a blank project. The course focuses on creating extendable logic that can serve as a foundation for your own game.
Throughout the course, you’ll learn various mechanics, such as attack combos, multiple attack types, directional dodging, target locking, equipment and multiple weapon styles, collision and hit detection, hit reaction system, combat AI for different enemy types, your own targeting system, damage application and reception, multiple damage types, hit reactions, visual effects, and more.
You’ll learn how to implement attack combos, allowing players to chain together attacks in sequence. You’ll also learn how to create different types of attacks, such as light and heavy attacks, and how to implement them in the combat system. Directional dodging will be covered, allowing players to dodge attacks in different directions to avoid damage.
The course will also teach you how to create a target locking system, which allows players to lock onto enemies and focus their attacks on them. You’ll learn how to implement equipment and multiple weapon styles, allowing players to switch between different weapons with different attack styles.
Collision and hit detection will be covered, determining when attacks hit or miss. You’ll also learn how to create a hit reaction system, controlling how characters react when they are hit, such as staggering or being knocked back. Combat AI for different enemy types, including regular mobs, tough mobs, and boss enemies, with different attack patterns and behaviors, will be discussed.
You’ll also learn how to create your own targeting system, allowing players to switch targets during combat. The course will cover implementing applying and receiving damage, including different damage types and how they affect characters. Additionally, you’ll learn how to add visual effects to the combat system, such as particles and animations, to make the combat more visually appealing.
By the end of this course, you’ll have a comprehensive understanding of how to create a Souls-like combat system in Unreal Engine 5, with a focus on creating extendable logic that can be customized for your own game.
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