Path Tracing Glass Shader (4.27, 5.0, 5.1)

Asset Version (4.27+): Link 1 | Link 2 


Highlight :
My Glass Shader is built exclusively with Unreal’s Path Tracer in mind. A great way to create realistic glass with accurate Reflections, Refractions and Translucency. Built from a single Master Master supporting several glass material options like imperfections, Normals, Bubble effect and more. Great for small close up Objects, Environments, Archvis or Automotive.

Showcase :
Overview Video / Features :
* This is not compatible with Lumen or standard Ray Tracing.

Technical Details
Features :
A Single detailed and commented Master Material.
Cleanly Labeled Material Instances.
16 x pre-Built Material instances.
6 x Roughness imperfection texture (4K).
6 x Normal Maps (4K).
1 x Sample Level with sample objects with HDRi Environment.

Version Updates :
Version 1.1
Added new Color Absorption options for tinting glass.
Added new Glacier Ice Material instance.
Added two new Crack Normal Map material instances.
Minor Fixes.

Details :
Number of Unique Materials and Material Instances: 1 Master, 20 Instances
Number of Textures: 6 Imperfections, 9 Normals
Texture Resolutions: 4K
Supported Development Platforms:
Windows: (Yes)


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