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One of the most iconic and recognizable uniforms during WWII – US paratrooper also known as Airborne. Must have Character for most of WWII inspired project from D-Day and Battle for Sicily to Pacific and Berlin battlefields.
The material system will give you a possibility to customize this character. New camouflage patterns and shoulder logos can be easily added to make it looks unique. And as result can be used with something completely different. Alternative history? Why not?
ANIMATION AND RIG
Model sharing standard UE mannequin and as result you can use all available animations from marketplace, also don’t forget to check free animation starter pack from Epic
The advanced material system gives you a possibility to assign custom camouflage texture and adjust colors for some elements. For example, you can easily create team colour differentiation.
Fully compatible with physically based render pipeline (PBR) high detailed textures.
All texture sets include following: Diffuse(Albedo) , Roughness, Metalness and Normal map
Well balanced for Mid/Long distance and close up render. Geometry created to be used with third person camera or for NPC/Enemy in both first and third person camera view.
Scaled to Epic skeleton: YES
Rigged to Epic skeleton: YES
Number of characters: 3
Vertex counts of characters: 28000
Number of Animations: 4 retargeted animations from animation starter pack. For demonstration purpose.
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