Kitsune (Modular) 4.18+

FORMATSUnreal
Asset Version (4.18+)Link 1 | Link 2

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VIDEO PREW – https://www.youtube.com/watch?v=zQgueOrz9y4&t=5s

-Facial expressions are included (Morph Targets, Blendshapes). You can use this model for face mocap (live stream) and conversation animations.

-BlendShape – 52 pieces-
-There are emotions of smile, surprise, sadness, anger, blinking of eyes, puffing and swelling of cheeks, moving eyes and nose, moving eyebrows.
-Basic hair textures are white so you can easily change them to any color you want._

-Polycount:
Tail: Verts – 2160, Faces – 1344, Tris – 2688.
9 Tails: Verts – 19440, Faces – 12096, Tris – 24192.
Tail Hair Head: Verts – 2880, Faces – 1792, Tris – 3584.
Hair Head: Verts – 33215, Faces – 20667, Tris – 41334.
Ears: Verts – 27526, Faces – 9572, Tris – 10164.
Katana: Verts – 761, Faces – 766, Tris – 1488.
Cloth: Verts – 12927, Faces – 12220, Tris – 24204.
Body, Head, Eyes: Verts – 11359, Faces – 11590, Tris – 22350.
Umbrella: Verts – 473, Faces – 410, Tris – 770.
– Full model: Verts – 111502, Faces – 71223, Tris – 132262.
_Facial expressions are included (Morph Targets, Blendshapes).

PBR Textures Metall/Roughness
4K Textures – normal, metallic, roughness, albedo, opacity,
One complete model consists of 7 materials. Hair, Face, Eyelashes, Jaw, Clothes, Body, Eyes.
Hair color can be easily changed.
It has 3 options for face painting. You can choose which one you like best.

The body has a full texture as well as a transparency map. When using custom animations, you can use transparency on the body. The model is completely modular, you can remove or add any part you want._
Tails a have bones. Also, the tail on the head has bones. For Unreal, customized bone physics.
When retargeting, for better bone performance, you can try disabling the “Conver Spaces to new Skeleton”

Technical Details
Features:
Blendshapes / Morph Targets / Facial Expressions
Wind simulation for hair and cloth
Modular clothes
Epic Skeleton with additional bones
3rd person character animations are included
A variation of the samurai, also with 1 tail and with 9 tails.
Change eye and hair color
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Yes)
Animation types (Root Motion/In-place): Retarget
Number of characters: 1
Vertex counts of characters: 111502
Number of Materials and Material Instances:11 and 5
Number of Textures: 38
Texture Resolutions: (4096×4096)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)

https://www.unrealengine.com/marketplace/en-US/product/kitsune-01

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