Ground Outlines Pack

A pack of ground material outlines that can be used


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A pack of ground material outlines that can be used for:
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Selected units or building structures
Coverage area of a building
Target locations (objective signal)
Charge feedback with 3 levels
Provided outline types:
Plain circle that uses no texture (lossless scaling)
Texture based
Energy rings (also texture based)

The outlines provide a few parameters to tweak their looks (color, brightness, blinking, etc), and if you use the OutlineComponent there’s also a radius property to control its size. It’s easy to add custom outlines: just follow the given texture examples. Also includes an energy level material that shows up to 3 rings giving the feedback of something that’s being charged, based on a given scalar parameter (float value ranging from 0.0 to 1.0).
Showcase video

Technical Details
45 textures of ground outlines
50 outline materials ready to be used
OutlineComponent ready to be added to your actors (static mesh component)
Number of Unique Materials and Material Instances: 50 material instances
Number of Textures: 45
Texture Resolutions: 512×512


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