A set of assets to create an environment of an abandoned city tormented by time.
Demo scene included
All materials are made using baking with high poly models.
Number of Unique Meshes: 30
Collision: Yes, Automatically generated
Vertex Count: Max 24359, Min 12
LODs: Yes, auto.
Number of Materials and Material Instances: 12
Number of Textures: 36
•  4096×4096
•  2048×2048