Zombies – Starved Male/Female Twin-Pack

This starved zombie twinpack is setup with modular outfits, limbs and numerous texture variations and masks to provide you with near infinite variations.


Part1: click here
Part2: click here
Part3: click here


This randomizable zombie asset pack provides you with an array of zombie characters, heads, outfits, and a flexible blueprint zombie randomizer that will work seamlessly with any other AI or Character packs available on the marketplace.
It’s possible to generate hundreds of thousands of unique zombies, randomizing their outfits on spawn, and using Master Pose optimizations Unreal has included for modular skeletal characters to render the characters as a single skeletal mesh.
You have full control over what variations are allowed to spawn, and it is easy to make new colour variations with albedo masks and gray-scaled textures provided for more customization options.
Each zombie has configured physics assets, and dismembered gibs, ready to plug into your dismemberment systems.
Multiple blueprint examples are included to get you started and to show you the scope of this asset.

Technical Details
34 zombie animations
1 Realistic Skin Material with Detail Mapped Pores
1 Fabric Master Material
2 Basic Skin/Decal Master Material
1 Hair Master Material
4 Skinned Zombie Character Models (13k to 300 tris) (4 heads, 2 body)
Realistic physics assets and ragdoll with breast physics for female zombies
7 to 12 Skinned Zombie Limbs for Dismemberment per zombie
1 Skinned T-Shirt (2k to 200 tris) (6 variations)
1 Skinned Singlet (1.6k to 160 tris) (6 variations)
1 Skinned Pants (2.3k to 230 tris) (4 variations)
2 Hair Models, 2 hair caps (2.3k tris to 290 tris) (One male hair, one female hair with jiggle physics for the pig tails)
1 Skinned Cheerleader Top (3k to 180 tris) (15 variations)
1 Skinned Cheerleader Skirt (7k to 420 tris) (15 variations)
1 Skinned Stripper/Lingerie Bra (730 to 40 tris) (8 variations)
4 male body variations, 8 female body variations
4 male head variations per head, 5 female head variations per head
1 Blood Decal (2k res)
2 Animation Blueprint
2 AI Blueprint
2 Dressup Blueprint (Allows you to switch between outfits quickly)
2 Gib Blueprint
2 Dismemberment Blueprint
10 Master Pose Blueprints
Rigged to Epic skeleton: Yes
IK bones: Yes
Animated: Yes
Characters: 4
Materials: 7 Master, 79 instances, 1 functions
Textures: 229 textures
Resolutions: 4k, 2k Decal/Hair


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