Weapon Kit

Weapons for games and rapid prototyping. Includes weapon bodies, magazines, modular attachments, bullets, shells, fx, and blueprints.

FORMATSUnreal
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Beautifully crafted weapons + everything you need to fire bullets, swap parts, change skins, eject shells, and use them out of the box 📦
🎥 ANIMATION PREVIEW
Recent Updates:
[ 1.4.2 ] +RK53 Rocket Launcher.
[ 1.4.1 ] +D22 Revolver +BP methods +Replication improvements.
[ 1.4.0 ] +L11 Sniper Rifle +BP ammo count and reload +New scope +New bipod +New pointer.
RELEASE NOTES
🌟 FEATURES
12 iconic weapons, 17 modular attachments, and 14 bullet / shells.
Designed to look great in 1st-person, 3rd-person, and Virtual Reality.
Weapons are skeletal w/ animations and physics setups.
Basic muzzle-flash fx, sound fx, and impact decals included.
🔧 BLUEPRINTS
Change attachments, skins, and more at runtime w/ replication.
Methods for VR / XR hand tracking to manipulate weapon parts.
Pickup and Drop; supports Halo, COD and Unreal Tournament style drops.
Spawn projectiles for the axe, bow and knife + projectiles have impact forces.
Blueprint Util Library includes hitscan methods.
👖 WEAPON SKINS
White Shell: Mannequin look, great for prototypes.
Assassin : Dark carbon fiber and leather.
Vibrant: Color changeable modern and energetic.
Military: Color changeable camo skin for COD look.
💪 INTEGRATIONS
Easy setup with Weapon FOV for AAA quality 1st person views.
ADDITIONAL NOTES
Fill the Survey to guide us on future additions.
— Leave a review if you like the kit, happy game dev! —

Technical Details
Animation: 101 clips | Fire( single, auto, to dry ), Reload, Chamber-Round and more.
Average Triangle Counts: Weapon Bodies [ 25k ], Attachments [ 4.5k ], Magazines [ 1k ], Bullets [ 750 ]
Meshes: Static [ 37 ], Skeletal [ 17 ]
Network Replicated: Yes
Platforms: Windows, Mac
Rigged: Yes
Sounds: 18
Textures: 248 | 512 – 2K

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