Volumetric Glass

Advanced feature-rich material of glass combined with volumetric effects.

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Volumetric Glass is an advanced and efficient master material designed for rendering volumetric shapes and glass. The package is useful for creating sci-fi stylized environments like water tanks, aquariums, underwater tunnels even glass in bathyscaphes. The package is perfectly balanced between quality and efficiency. Designed and optimized specially for high-quality Virtual Reality, and PC/Console games.

Two types of material underwater volume and shaped glass
GPU friendly and very efficient (only 150 instructions) can be used on mobile as well as in the VR
Multiple shapes (box, sphere, ellipse, cylinder, mesh)
Spline based tunnel blueprint
Over 70 parameters to set up: light shafts, volumetric, scattering, glass color, fog density, wet color, reflections, etc.
Animated clip plane surface
Vertex color based texture masking
Example map contains underwater world and sci-fi laboratory
High-quality fast scattering
Fast box projected reflections
Custom multi-channeled point lights
Easy to integrate with other water surfaces like Aquatic Surface.
No precomputation so can be used as a window in an underwater bathyscaphe.

Technical Details
Number of materials: 2 (glass volume, glass shape)
Textures and resolutions: 1-1024×1024, 5-512×512, 1-64×64
Material instances: 15 examples of use
Supported development platforms: Windows, Mac OS
Supported Target Build: PC, Console, VR,
Package Size: 6MB + 62MB demo content
Multiplayer: N/A



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