🛈 The Vegetation Engine is a set of high-quality shaders and tools designed to unify 3rd party vegetation under the same system. Enable high-quality wind motion, interaction, seasons, wetness, subsurface, height-based blending, etc. for all vegetation assets with Standard, Universal, or HD Render Pipeline!
○ Features
✓ The Vegetation Engine systems support: Motion, Seasons, Overlay, Wetness
✓ The Vegetation Engine elements support: Colors, Overlay, Wetness, Alpha, Motion Interaction, Motion Direction, Motion Flow, Wind Power
✓ High-quality wind animation
✓ Global Alpha Threshold control
✓ Amplify Shader Editor support
✓ Zero global keywords used
✓ Full source code included
✓ Demo scene included
○ Limitations
🞫 Shader Model 2 devices are not supported (TVE Limitation)
🞫 Shadow casting is not supported (Unity Limitation)
🞫 HDRP and URP are not supported (Unity Limitation)
🞫 Size Elements are not supported (Terrain Detail Limitation)
🞫 Grass Billboards are not supported
○ Disclaimer
⚑ The Vegetation Engine Details shaders use a similar shading to the Unity Built-in Terrain detail shaders. The benefit of using this module is that The Vegetation Engine systems, wind, and elements can be used for the terrain grass!
Reviews
There are no reviews yet.