The Vegetation Engine | Terrain Details Module (New Update)

FORMATSUnity
New Update: Click here
Version v7.2.0Link1 Link2

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🛈 The Vegetation Engine is a set of high-quality shaders and tools designed to unify 3rd party vegetation under the same system. Enable high-quality wind motion, interaction, seasons, wetness, subsurface, height-based blending, etc. for all vegetation assets with Standard, Universal, or HD Render Pipeline!

○ Features
✓ The Vegetation Engine systems support: Motion, Seasons, Overlay, Wetness
✓ The Vegetation Engine elements support: Colors, Overlay, Wetness, Alpha, Motion Interaction, Motion Direction, Motion Flow, Wind Power
✓ High-quality wind animation
✓ Global Alpha Threshold control
✓ Amplify Shader Editor support
✓ Zero global keywords used
✓ Full source code included
✓ Demo scene included

○ Limitations
🞫 Shader Model 2 devices are not supported (TVE Limitation)
🞫 Shadow casting is not supported (Unity Limitation)
🞫 HDRP and URP are not supported (Unity Limitation)
🞫 Size Elements are not supported (Terrain Detail Limitation)
🞫 Grass Billboards are not supported

○ Disclaimer
⚑ The Vegetation Engine Details shaders use a similar shading to the Unity Built-in Terrain detail shaders. The benefit of using this module is that The Vegetation Engine systems, wind, and elements can be used for the terrain grass!

https://assetstore.unity.com/packages/vfx/shaders/the-vegetation-engine-terrain-details-module-178485

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