Driveable Station Wagon Car with customizable materials, decals, lights, sound, passengers for games or archviz
Features:
Drivable vehicle
Realistic engine sound
Materials with tweakable parameters (Body, Plastic, Glasses, Rim…)
Changeable from blueprint: Body Color, Metallic, Roughness
Customizable Registration Plates:
– Show/Hide Plates
– Enter your Text and Country Code
3 body decals: Taxi, Delivery, Pizza
Doors cannot be opened
Detailed interior
Steering wheel rotates
Speedometer and tachometer needles on dashboard
Headlights (press L to toggle), stop lights, reverse, dashboard lights
Realistic headlamp beam
Driver and passengers inside (not for close-up shots)
You can show/hide driver and set number of passengers
Driver turns steering wheel and head
Randomization (set random parameters for one car or multiple selected cars):
– Random Reg Plate text
– Random Car Paint (color, metallic, roughness)
– Random Car color generated reflects real-world car color popularity
– Randomize Car checkbox randomizes Reg Plate text, Car Paint and People Count (you set % of cars with people)
Ability to flip back on wheels (press R)
Chase camera and in-car camera (press C)
Multiplayer ready
Horn
Hit sound
Tire marks
Radial wheel blur
Simple map for car testing included (remove CarDemoMap folder if you don’t need it)
Technical Details
Texture Sizes:
4096×4096 (interior)
256×256 to 2048×2048 (other)
Collision: Yes, custom
Vertex Count: 71 650
LODs: LOD0 to LOD3
Number of Meshes: 15
Number of Materials and Material Instances: 31
Number of Textures: 32
To add vehicle to your project, map Input Axes (MoveForward, MoveRight, LookUp, LookRight).
In UE5 enable ChaosVehiclePlugin
https://www.unrealengine.com/marketplace/en-US/product/station-wagon-car
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