RealToon (An Anime/Toon Shader) New Update

New Update: Click here
Version v5.0.8p7 Link1 Link2


An AAA/Advance Anime/Toon Shader to make your characters & objects to look as close to real Anime/Cartoon. Other Stylized look are also possible. (For Games, Film/Animations & Illustrations/Arts)

(RealToon v5.0.8)
An AAA/Advance Anime/Toon Shader to make your characters & objects to look as close to real Anime/Cartoon.

Supported RP/SRP:
*Built-In/Standard Rendering Pipeline.
*Lightweight/Universal Rendering Pipeline.
*High Definition Rendering Pipeline.
– Anime/Toon/Stylized/Cel shading shader.
– For Games, Film/Animations & Illustrations/Arts.
– The first Anime/Toon/Cel shader to fully support unity’s HDRP and DXR/Ray Tracing.
– Supports Unity version 5, 2017, 2018, 2019, 2020 to 2023 and future unity versions.
– (PC,Mac & Linux), Mobile & Consoles (Nintendo Switch and Xbox).
– PlayStation (RealToon URP and RealToon HDRP).
– It is Fully Multi-Lighting.
– Smooth Object Normal:
*Smooth object normal for better or clean shading.
– Self Shadow:
*(Adjust size/threshold and hardness without using any texture map.)
– Normal Map:
*(For more details or override object’s normal.)
– FReflection:
*(Use images/textures as reflection.)
*(Can also adjust the size and position.)
*(This is not a matcap style reflection or cubemap.)
– Outline:
*(Can change the Color and Width.)
*(With noise/distort outline for sketch style outline and dynamic.)
*(You can choose to use outline or without outline “for less drawcalls”.)
– Gloss (Texture) (Custom Gloss):
*(Use images/textures as gloss.)
*(Can choose to follow light position & object rotation.)
– ShadowT (Texture):
*(Gradient or Flat based shadow/shade.)
– RealToon Refraction:
*Anime/cartoon style glass, ice, liquid, etc.
– Reduce Shadow:
*Reduce real-time shadow of an object – material without affecting other parts of an object.
– Vertex color support for Outline, Self Shadow & Smooth Object Normal features.
– The Included RealToon HDRP version supports all lights (Spot, Point, directional and arealights (rect & tube).
– Includes effects/post-processing like sobel outline, screen space outline and more.
– Fade Transparency with outline and transparent affects shadow.
– Includes RealToon (Lite Version) shaders for mobile or lite type games.
– Includes RealToon (Tessellation Version) shaders.
– RealToon URP and HDRP are SRP Batcher compatible.
– Lightmap Support (RealToon URP)
– DOTS | Hybrid Renderer (URP and HDRP)
– Linear Blend Skinning/Compute Deformation (Currently URP)
– Recursive Rendering is support. (HDRP)
– Unity Ambient Occlussion Support (HDRP and URP)
– Unity Decal Support (URP 12 to Later)
– Forward+ Support (URP 14 to Later)
– APV/Adaptive Probe Volume (HDRP 14 to Later)
– The included RealToon HDRP version has DXR/Ray Tracing too.

Suported Ray tracing: (Reflection, Global Illumination, Shadows)
– Includes RealToon (LWRP Version)
(Unity 2018 to latest unity version with LWRP V4.0.0 or latest.)
– Includes RealToon (URP Version)
(Unity 2019.3.0 to latest unity version with URP 7.1.1 or latest.)
– Includes RealToon (HDRP Version)
(Unity 2019.3.0 to latest unity version with HDRP 7.2.0 or latest.)
– More…

– Use Directional Light and Point & Spot light or multiple lights at the same time without problem and maintaining that anime/cartoon style shadow color & brightness.
– Fully color shadow and maintain light falloff.
– Fog affect outline.
– Can use it with or without Real-Time Shadow.
– Receive GI with flat/smooth shade & skylight/environment Light.
– Do baked/real-time reflection.
– Can use patterned textures for manga/comics like shadow.

– You can use this in creating Anime/Cartoon film & Illustrations/arts.
– You can use this on your Character made in VRoid
– You can use this in making VTuber works with or without real-time shadows.
– This can also be used in VRChat/VRC.
– Can also be use in 2D type games.
– Includes a simple tool/script Frame By Frame Rendering for animation & illustration/art use. *Renders frames to Image Sequence or PNG Sequence file.
– Includes a simple Custom Shadow Resolution tool/script for higher quality shadow.
(For Film/Animation & Illustration/Art use.)


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