Rain Forest Pack (5.0)

Asset Version (5.0)Part 1 | Part 2 | Part 3


The most realistic Tropical Rain Forest environment ever created on the marketplace. Made with photogrammetry and photometric foliage technics, game-ready assets with up to 4k textures, distance billboards(Octahedral Impostor*), complete with fully procedural spawn system to create incredible forest environment in minutes.

Bring the forest alive with our wind system and make it more believable with our shader based foliage interactive system, no rigging, no skeletal mesh required.

Fully generated 1 km2 example map complete with a massive collection of 94+ high quality assets and counting which will add new asset and update regularly**.

Realistic trees for your Games, Animation, VFX, Metaverse, and Architectural visualization.
Supports Nanite for 5.1+
Layered Trunk materials for blending top and bottom Trunk Textures and Moss.
Wind and Wetness function can be controlled via MPC control.
Pivot Painter Wind System for nice realistic movement for the trees.
The screenshots are realtime running on an RTX 3080 Card and a high spec PC with 64G RAM.

~~~~~~~~ CONTENT UPDATE 1.2 ~~~~~~~~
– Added 6 Palm Coconut trees
– Added 1 distant cliff
– Added medium Banana plant tree
– Added new Showcase Map with mid day lighting
This asset pack supports Nanite for Unreal Engine 5.1+
Make sure to setup in the Project Settings (Platforms – Windows) Default RHI is set to DirectX 12 and SM6 in D3D12 Targeted Shader Formats is enabled.

Technical Details
High Quality assets
Game-Ready, Arch-Viz, Animation, VFX Film & Metaverse VR-Ready
Photogrammetry & high-poly baked assets
Up to 4K texture resolution
Shader based foliage interactive system
Scalable wind system
Procedural Foliage system workflow
Auto Slope Material on Landscape
Optimized LODs and Billboards
Global wetness material function
One square kilometer procedural example map
Trees : 29
Plants : 18
Ferns : 4
Bushes : 7
Grass : 4
Ivy : 8
Rocks : 9
Dead Leaves : 4
Falling Leaves Particle : 1
Dead Trunk : 2
Number of Unique Meshes: 120+
Collision: Yes, custom & box collision
Vertex Count: 226-36188
LODs: Yes, includes Octahedral Impostor/Planar Billboard*
Number of Materials and Material Instances: 220+
Number of Textures: 180+
Texture Resolutions: 512-4096px
Supported Development Platforms: PC, VR, PS4, PS5, XBOX



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