*** NOTE ***
New version 3.0 released!
Fully rewritten and now with mouse input and more!
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This type of chart is useful to visualize data in an easy to understand and compareable matter to the player.
Most prominent in this game genres:
Fighting
(J)RPG
Shooters
MOBA
Simulation, and many more
Technical Details
Features:
With Mouse Input (OnHover & OnUnhover, OnPress & OnRelease, OnClick, OnValueSlide)
Change values by dragging the pins (Value slide) – usefull for configurators
Animated set values and normalization scale with multiple ease types
Highly customizeable to fit every type of project
Completely written in C++ for best performance
Usable with UMG/Blueprints/C++ and in pure Slate (Style based)
Easy to use
Use multiple value layers to compare multiple datas or before and afters values, etc.
Display Icons, Label Names, Values (with two different display variants: normal at the label or snapped to shape corner) and Pins (additional button at every shape corner)
Use color coding to make the graph easier to read for the user
The base and every value layer has it’s own appearance & interaction settings
Code Modules:
RadarChart (Runtime)
Number of Blueprints: 0
Number of C++ Classes: 2
Network Replicated: No
Supported Development Platforms: Windows, Mac, Linux
Supported Target Build Platforms: Windows, Mac, Linux, PS4, Xbox, Switch, Android, iOS
https://www.unrealengine.com/marketplace/en-US/product/radar-chart-widget
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