Open World Locomotion System (New Update)

FORMATSUnreal
New Update: Click here
 Update 04.2023 (5.1)Link 1 | Link 2 
Asset Version (5.1)Link 1 | Link 2 

Asset Version (5.0): Click Here

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IOWL is an advanced network-replicated locomotion system that allows you to climb anything you want, even a moving object, glide through the air and traverse your game world with ease.

Technical Details
Features:
Fully Dynamic Climbing System, that let’s you climb on everything
Manual/Automatic climbing switch
Directional jump and jump off when climbing
8 Directional Movement
4 Different Ground Movement Modes (Sprint, Run, Walk, Crouch)
Roll, Slide
Animation Overlay that serves as a framework to easily blend two different sets of animations. It allows you to add the animations for the upper body, like carrying or using a weapon, without the need to bother with the footwork
Gliding System with rigged and animated glider
Swimming (Work In Progress, swimming update coming soon)
Modular build using actor components for easy integration
Multiplayer-Ready
129 Animations Examples
Number of Blueprints: 15
Input: (Keyboard, Mouse)
Network Replicated: Yes

https://www.unrealengine.com/marketplace/en-US/product/open-world-locomotion-system

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