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Generic Middle Eastern Town/Village architecture assets created to resemble mud brick houses from the Middle East, North Africa, and Central Asian countries such Afghanistan and Pakistan. Includes 6 different houses and 1 mosque, all with interiors, 400 km^2 desert landscape, several other architectural elements, 4 foliage types (2 trees – 1 cypress and 1 palm, 2 bush/grass types), and many smaller elements to decorate the scene.
The doors, window shutters, and the chests can be opened and closed by pressing E key (Blueprint).
The material instances are mostly customizable.
Walls and fences can be placed using splines.
The assets can be used for ancient, medieval (crusades), WWI, WWII, and modern warfare settings.
6 different house models and 1 mosque
400 km2 desert landscape with foliage
Small town assets
Number of Meshes: 66
Physically-Based Rendering: Yes
Texture Size : Varied (512 to 4096)
Vertex Count: Varied
LODs: 2 to 4
Number of Materials and Material Instances: 33
Number of Textures: 56
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