Make a fighting game in Unity

Make a professional looking two player fighting game in Unity

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Hello! Your course on creating a fighting game in Unity sounds exciting and comprehensive. Here’s a summary of what you’ll cover in the course:

  • Characters and Animations: You’ll bring in free characters and animations to give each character a unique style and create a diverse roster. These characters will be controlled by both players and AI.
  • Character Select Screen: You’ll create a character select screen where players can choose their preferred character.
  • AI Characters: You’ll set up AI-controlled characters that will fight against the player. These AI characters will be realistic and provide a challenging gameplay experience.
  • Level Selection: You’ll allow players to choose from a variety of levels where the fights take place. The selected characters will dynamically load into the chosen level.
  • 2 Player Mode: You’ll set up a 2 player mode, allowing two people to play against each other using gamepad controllers or the keyboard.
  • Options and Settings: You’ll implement options for adjusting the difficulty level of AI characters and controlling the volume of music and sound effects independently.
  • Animator Controllers and C# Scripts: You’ll set up animator controllers for each character to control their animations. C# scripts will be used to call and manage these animations. You’ll create a range of easy-to-understand and implement C# scripts.

By the end of the course, students will have a fully completed fighting game that they can include in their portfolios. They’ll also gain the knowledge and experience to create similar games using the Unity game engine.

The course offers practical hands-on experience and allows students to showcase their completed game for free on websites or sell it commercially through platforms like Steam.

Enrolling in your course provides students with the opportunity to learn game development and gain valuable experience in Unity. Best of luck with your course!

Watch online or Download for Free
01. Introduction

01. Introduction
02. Install Unity
03. Install Post Processing

02. Main Scene

01. Setting up backgrounds
02. Downloading characters
03. Importing characters
04. Post Processing
05. Transparency fix
06. Setup Animations
07. Animation scripting
08. Movement
09. Jumping
10. Cannot exit screen
11. Face opponent
12. Flip Animations

03. Combat Animations

01. Combat Animations
02. Spinning Jump
03. Combat Setup
04. Task Review
05. Leg Sweep
06. Aerial Moves
07. Flip Animations
08. Blocking
09. Sounds
10. Sound reverb
11. Reaction animations
12. Reaction Setup
13. Reaction Code
14. Hit sounds
15. Flip react

04. Player 2

01. Player 2 animations
02. Animator setup
03. Player 2 setup
04. Player 2 Controls
05. Player 2 Blocking
06. Player 2 Animations
07. Jump Flip edit
08. Jump over characters
09. Jump code
10. Jump animation
11. Jump review
12. Dont Push opponent
13. Dont Push P2
14. Reset Move
15. Fixing the jump
16. Attack Colliders
17. Collider animations
18. Collider code
19. Player 2 colliders
20. Player 2 code
21. Fixing reactions
22. Heavy react slide
23. Edit Reactions
24. 2 Joypad Setup

05. User Interface (UI)

01. Health bar graphics
02. Health bar code
03. Red bar
04. Health bars
05. Knockout
06. Blocking
07. Victory animations
08. Victory code
09. Heavy react fix
10. Jump speed fix
11. Particle Effects
12. Particle Effects 2
13. Victory check
14. Attack timing
15. Dynamic loading
16. Dynamic checks
17. Player prefabs
18. Player reversal
19. Player spawning
20. Spawning Fix

06. Artificial Intelligence (AI)

01. AI Walking
02. AI Pause
03. AI random attack
04. Attack within range
05. AI Triggers
06. AI attack rate
07. AI dazed
08. Crouch defend
09. AI blocking
10. Crouch colliders
11. AI Character test
12. Setting up Eve AI
13. Saving AI Prefabs

07. Sounds

01. Text mesh pro
02. Timer code
03. Timer reaches 0
04. Fight round text
05. Fight round audio
06. Audio mixer
07. Win sound
08. Timer win lose
09. Importing music
10. Fade In
11. Two Player Text
12. Scene Reload
13. Rounds 2 and 3
14. Music delay

08. More Characters

01. Bring in More Characters
02. Character Images
03. Editing Images
04. Character Icons
05. Victory Backgrounds
06. Background edits
07. Victory screens
08. Character Select
09. Player 2 Spawn
10. Small Fixes
11. Victory screens
12. Character Load
13. Dynamic Loading

09. Character Selection

01. Selection Screen
02. P1 and P2 text
03. Character Select Code
04. Character display
05. P1 Indicator
06. Select Code
07. Player 2 Selection
08. Testing Selection
09. Level Select
10. Linking Scenes
11. Changing backgrounds
12. Resetting wins

10. Main Menu

01. Main menu layout
02. Main menu buttons
03. Controls menu
04. Options Menu Layout
05. Options menu
06. Options test

11. Final Polish

01. Final polish
02. Time to react
03. Fine tuning characters
04. Adjusting damage values
05. Time slow down
06. Real time
07. Limit FPS
08. Changing music
09. Saving volume
10. Victory screen fix
11. Speeding up selection
12. Fixing difficulty
13. Exporting the game

12. Bonus Section

01. Mixamo FBX update 1
02. Mixamo FBX update 2
03. Mixamo FBX update 3
04. Bonus – Setting up Mixamo Characters for HDRP
06. Bonus – Creating a fireball attack
07. Bonus – Scripting the fireball attack
08. Bonus Input combination attacks part 1
09. Bonus Input combination attacks part 2
10. Bonus Scripting combination attacks
11. Bonus Final Results

Project Files: Link 1 Link 2

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