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What is it?
Local Outlines is a collection of materials that utilize decals to draw colorful lines across the edges of your models. Each material contains a deep level of customization using efficient instruction counts with static switches.
Using decals for a localized post process effect is an efficient way of saving shader complexity and unlike a transparency method, it allows players to move their camera up close to surfaces using that have the effect!
Localized sobel/edge effects using decals or transparency
Gradient atlas support and customization
Modular material functions for deeper customization
Number of Effects: 3
Number of Textures: 1
Number of Materials: 27
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