Knight Errant

Knight in armor with flexible settings for materials and parts.


FBX: click here
Unreal: click here


Unreal Engine demo
Advanced Locomotion System V4 demo

Added: hairstyle, mustache, beard, eyebrows – hair color can be changed (watch video demonstration).
A head with more polygons (smoother).
Open position of the helmet visor.
3d character model for games.
Knight errant, wearing heavy plate armor.
The character is well suited as the enemy or the main character.
The model has flexible material settings, where you can adjust the shades of color to your taste (video demonstration).
There are many individual parts/modules that can be combined in different ways.
Textures are sizes 4096 and 2048 depending on the size of the object.
PBR ORM materials.
Polygon: all together 96,557 triangles or 48,278 polygons.
Vertexes: 55,942 vertices.

Technical Details
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (No)
Number of Animations: 0
Animation types (Root Motion/In-place): 0
Number of characters: 5
Vertex counts of characters: 55,942
Number of Materials and Material Instances:
Materials: 13
Material Instances: 11
Number of Textures: 40
Texture Resolutions: (1024-4096)


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