Katanami Shadow Character

Female Japan style for RPG games


Unreal: Link1 | Link2
FBX: click here


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This character remastered my old “Katanami Character” package. In this package included Katanami Classic and Katanami with samurai style.
With new material master, now you can blend color and textures as you want.
This character rigged with the same instruction skeleton of all my modular female packages
You can mix clothing and equip all hair, accessories, weapons… of all my modular female packages together.
This characters have basic facial rigged, Facial Expressions and Lipsyncs, 02 hairstyles, basic Animations for Katana

Technical Details
Facial Rigged
Over 30+ Animations
Lipsync, Face Expressions, and Animations included
Blend clothing, skin, hairstyles, and eye with your own color and textures by part
Scaled to Epic Skeleton: Yes
Rigged: Yes
Rigged to Epic Skeleton: No (Skelaton same struction and bones name as Mannequin but addition facial bones and weapon bones, some bones position adjusted for fit with female pose so for best result you should use Retarget menthod, please watch this video to clearly how it work)
Animated: Yes
Number of Characters: 1
Vertex Counts of Characters: 15.000~50.000
Texture Resolutions: 2048 – 4096
Number of Animations: ~30
Animation Types (Root Motion/In-place): Root Motion


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