Horizon Based Ambient Occlusion is a post processing image effect to use in order to add realism to your scenes. It helps accentuating small surface details and reproduce light attenuation due to occlusion.
Technical details
✔ Supports Unity 2022.x
✔ Supports Unity 2021.x
✔ Supports Unity 2020.3+
✔ Supports URP and HDRP (10.3.2+)
✔ Supports orthographic cameras
✔ Supports VR
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