This pack contains an overview MAP with 130 unique modular models, 69 materials (37 materials +32 instances), 6 blueprints and multiple (126) textures. Most meshes have custom collision, several have LODs and there is no overlapping UV’s. Inside the pack there is an overview map with small environment which gives a good idea on the scale and geometry of these models. This map includes entire ship now made up of multiple meshes (to select them in the scene – hide near elements, go to top view and use box select, then Ctrl+g to group). Such group can be then copied into your own scene) and several buildings.
Furniture: Chair, stool, bench, cushions, table, furnace, shelves, chests, boxes, barrels…
Carpets: a few types, colors easy to change, rolled one, spline blueprint
Ropes: Differently shaped and bunched + spline
Lamps: hanging, wall – mounted, standing
Pottery: a few types of ceramic vases and a bowl
Rows: Egyptian and European
Entire war galleon (!) and small modular pieces of modular meshes it consists of (like cannon, beams, grates, planks, sails, masts
Architecture pieces: Roofs, doors, windows, beams, trims, columns, stairs, ladder
Details, such as bottles, coins, cups, paper, cornices, dragon’s head, scope
126 textures from 128 to 4k resolution.
4 k resolution vertex painted M_wood and its instances. Fully parametric, PBR material
Scaled to Epic skeleton: Yes
Collision: Yes, mostly custom
Vertex Count: Average
LODs: Meshes are optimized and several of them have LODs set up