Inspired by this GDC talk from Journey’s camera engineer, this unique 3rd person camera intelligently frames the player & environment using cinematic techniques. It is AAA quality, easy to configure, and game-ready. Check the features list for more details!
Update 2.0: The SmartCamera has been completely refactored and is now a blueprint component. While there are some under-the-hood changes, usability improvements, and minor bugfixes, there are no new features. As a result, I do not recommend updating to the latest version if you’re happy with what you have.
Technical Details
Features:
Full player control
Obstacle avoidance
Floor and velocity alignment
Cinematic camera angles (resolution independent)
FOV bound to pitch, creating grand views of the sky
Easy setup- all you need is a component and a single blueprint.
Legible, well documented, and thoroughly tested code.
Number of Blueprints: 1 and a curve
Input: Anything
Network Replicated: N/A
Supported Development Platforms: Windows, but should work on all platforms
https://www.unrealengine.com/marketplace/en-US/product/stylized-smart-camera
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