Fantasy Girl

Low-poly model. Rigged on 3dsmax CAT using Skin. Rendered in Marmoset Toolbag. All materials and textures are included.

FORMATSFBX | OBJ | MAX

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Low-poly model. Rigged on 3dsmax CAT using Skin. Rendered in Marmoset Toolbag. All materials and textures are included. The textures of the model are applied with UV Unwrap. Units used: cm, model is 188cm tall.
Normal map was baked from a high poly model
Including MAX, FBX and OBJ formats
36767 polygons 65461 triangles 37964 vertices
Maps:
head_ao.tga (4096×4096) head_cavity.tga (4096×4096) head_diffuse.tga (4096×4096) head_fuzz.tga (4096×4096) head_gloss.tga (4096×4096) head_normal.tga (4096×4096) head_roughness.tga (4096×4096) head_scatter.tga (4096×4096) head_specular.tga (4096×4096) head_translucency.tga (1024×1024)
body_ao.tga (4096×4096) body_cavity.tga (4096×4096) body_diffuse.tga (4096×4096) body_fuzz.tga (4096×4096) body_gloss.tga (4096×4096) body_normal.tga (4096×4096) body_roughness.tga (4096×4096) body_scatter.tga (4096×4096) body_specular.tga (4096×4096) body_translucency.tga (1024×1024)
hair_Diffuse.tga (2048×2048) hair_Normal.tga (2048×2048) hair_Alpha.tga (2048×2048)
details_AO.tga (4096×4096) details_BaseColor.tga (4096×4096) details_Culvature.tga (4096×4096) details_Diffuse.tga (4096×4096) details_Gloss.tga (4096×4096) details_Metallic.tga (4096×4096) details_Normal.tga (4096×4096) details_Roughness.tga (4096×4096) details_Specular.tga (4096×4096)
dress_AO.tga (4096×4096) dress_Culvature.tga (4096×4096) dress_Diffuse.tga (4096×4096) dress_Gloss.tga (4096×4096) dress_Metallic.tga (64×64) dress_Normal.tga (4096×4096) dress_Roughness.tga (4096×4096) dress_Specular.tga (64×64) fabrics_normal.tga (128×128)

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