Dynamic Surface Navigation v1.1 (4.27-5.0) / v1.1.8 (5.1)

Asset Version v1.1.8 (5.1)Link 1 | Link 2 
Asset Version v1.1 (4.27,5.0)Link 1 | Link 2 


The Dynamic Surface Navigation (DSN) plugin generates dynamic 3D surface navigation for AI on the ground, walls and ceilings. Works with many of UE’s existing navigation features such as nav modifiers, nav filters, nav links and more. Also works on planets and with the Voxel Plugin.

Technical Details
Dynamic navigation on all surfaces (Ground, walls & ceilings)
Quickly updates as the environment changes
Works alongside native UE navigation to allow a mix of AI navigation systems.
Per pawn angle limits which limits what angles certain AI can navigate on.
Supports many of UE’s native navigation features
Nav Mesh Bounds Volume
Nav modifiers
Simple & Smart nav links
Nav filters / Nav areas

Works with:
World partition / Level streaming / Server Travel
Voxel Plugin (Tested with v1.2 free + latest build of v2.0)
Planets (Tested with Voxel Plugin planets & large sphere meshes)

Code Modules:
SurfaceNavPlugin (Runtime)
Number of C++ Classes: 20+
Network Replicated: Not needed, navigation is server-side only for networked games
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows (More to come)



There are no reviews yet.

Be the first to review “Dynamic Surface Navigation v1.1 (4.27-5.0) / v1.1.8 (5.1)”

Your email address will not be published. Required fields are marked *

Shopping Cart
AdBlocker Image

Please disable Ad Blockers
Looks like you're using an ad blocker or popup blocker. We rely on advertising to help fund our site.