Buto | Volumetric Fog and Volumetric Lighting for URP (v3.1.1)

FORMATSUnity
Version v3.1.1Link 1 | Link 2

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Transform your game’s atmosphere with Buto, the ultimate volumetric fog & lighting asset for Unity URP – fast, customizable, and realistic.

⭕️ OVERVIEW
Bring your game’s environment to life with Buto, the ultimate volumetric fog and lighting asset for Unity URP.
Add realism to your outdoor scenes with misty forests or foggy mountains, create an eerie atmosphere in your horror game, or add depth and texture to your game’s atmosphere with customizable volumetric noise.
With Buto, you can achieve your artistic vision and take your game’s atmosphere to new heights. Experience the future of volumetrics and make your game stand out with Buto.

⭕️ LATEST ADDITIONS
Various performance optimizations with up to ~25% faster rendering.
The editor now offers quality presets.
Buto now supports spotlights.
We’ve introduced a new directional lighting setting. With directional lighting, you can now tint the fog based on the position of your main directional light in the scene.
We’ve improved the editor GUI. The connection between the Color Influence and the Individual and Ramp color overrides is now more obvious.

⭕️ FEATURES

Physically based: Our volumetric lighting and fog accurately renders atmospheric particles and light scattering using algorithms described in leading technical papers and strategies from major AAA studios.
Volumetric Lighting and Shadow: Objects realistically occlude lighting by interacting with the fog, keeping your fog grounded in your scene.
Fast: Optimized, high-performance rendering with intelligent depth-aware upscaling (~0.7ms on an Nvidia 1080 desktop equivalent).
Volumetric Noise: Built-in customizable volumetric noise gives texture to the particle distribution. Choose from 5 configurable volumetric noise styles or import your own texture for the ultimate control.
Atmospheric Height Fog: Particle density exponentially decreases over height, resulting in realistic fog attenuation over altitude.
Long-Range Visual Consistency: Toggleable analytic height fog can be rendered behind local volumetric fog to guarantee visual realism over long distances.
Stylized Fog Options: Achieve your artistic vision with color ramps, simple color adjustments, and light and shadow intensity sliders.
Additional Lights: Illuminate the fog with volumetric point lighting.
Fog Density Masks: Add or erase volumetric fog using Fog Density Masks
Temporal Anti-Aliasing: Improved quality for high-density fog with optional Temporal Anti-Aliasing.
Integrated with the Volume Component System: Seamlessly tie Volumetric Fog into your workflow with Unity’s Volume Component system. Set Global Fog parameters and local Box and Sphere Volume parameters with seamless blending between Fog Volume settings.

https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/os-buto-volumetric-fog-and-volumetric-lighting-for-urp-213497

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