Brushify – Beach Pack (5.0)

Asset Version (5.0): Click here


Please note, for UE5 it is important to go to project settings and do the following:
Search RHI and set it to DX12
Enable Generate Mesh Distance Fields
Enable Virtual Texturing

Brushify Beach Pack UE5 Demonstration video:
This demonstration video shows how the Beach pack can look in UE5 with all the features enabled and when combined with some additional unreal engine plugins.
(Disclaimer: 3rd party plugins shown in the video are not included)

Create stunning Beach environments with this powerful easy to use pack. This kit is perfect for level designers and environment artists looking get a jump start. As usual, this pack contains shaders that are 100% compatible with all other existing Brushify packages!

Beach Level Showcase Video & Tutorial: (Coming Soon)

Complete level ready to go out of the box.
Allows you to immediately start testing your Gameplay, creating cinematics and learning from the example setup.
Everything you see in the screenshots is provided, along with the powerful shaders and workflows shown in Brushify tutorials.

Technical Details
This pack contains a ready-made and optimized Beach level already built using the Brushify assets.
Contains Beach assets showcase level.

4 Variations of UHD 8k Drone scans of Beach Cliffs
5 Variations of Beach Rocks
2 Variations of Shingle Rocks
3 Variations of Driftwood
Preset Procedural spawners for Beach Rocks, Shingle Rocks and Driftwood.

Includes all shaders from the Brushify Environment Shaders pack, please check the description here:

Texture Sizes: Foliage and Rock Textures up to 8k resolution
Vertex Count: 1000 to 80,000
LODs: All Meshes have 5 LODs


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