Basic Faction System (5.0, 5.1)

Asset Version (5.0, 5.1)Link 1 | Link 2 


Easy to set up and to use Faction System that’s attachable to any actor to give your Character or AI a Faction!

Faction Component:-
Attach the Component to your Character or AI Set the Default Values, and your all good to go!

Multiple Factions:-
Join/Leave multiple factions

JoinFaction/LeaveFaction Events built-in:-
Customizable events that fire when you Join/Leave Factions

Levels and XP:-
Full Level and XP systems for your factions

Bindable Events:-
Add your own functionality to certain events!

Useful Get Functions:-
Loads of helpful get functions that handles math and returns Currency values

Sound Support:-
Play Sound on certain events!

Multiplayer Support:-
Variables and component is replicated ready for your multiplayer logic!

Android support
Linux support
HTML5 support

Reworked “ModifyReputation” node

Technical Details
Features: (Please include a full, comprehensive list of the features of the product)
Easy to use and set up
Multiple Factions
Join/Leave Events
Full Level and XP
Bindable Events
Helpful Get Functions
Sound Support
Multiplayer Support
Code Modules:
Basic Faction Component (Runtime)
Number of Blueprints: 1 (3 Data Tables)
Number of C++ Classes: 1
Network Replicated: (Yes)
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows


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