Async Blueprints Extension (5.1)

Asset Version (5.1)Link 1 | Link 2 | Link 3 


Simple and object oriented way to make your Blueprints asynchronous.

Technical Details
Async functions
Run functions from another thread in main game thread
Object oriented way of using
Code Modules:
Async Blueprints Extension(Runtime)
Number of Blueprints: 0
Number of C++ Classes: 10
Network Replicated: No
Supported Development Platforms: Any
Supported Target Build Platforms: Any


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