Advanced Rock Pack 2.0

FORMATSUnity
Version v2.9.1 : Click Here

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To run HD or URP, LW RP please import pack to HD or LW RP project and then import support pack which is inside the asset in “HD and LW RP support” or “HD and URP support” folder. It will replace shaders, prefabs, meshes so they will work with RP out of the box. Please also check readme files inside that folder.

This rock pack is group of models, shaders and perfect tilled HQ terrain textures. Assets present very good on unity standard material but also with included shader give ability to blend model 1:1 with unity terrain or CTS. Assets are perfectly optimised and they will run even at mobiles. Textures are atlased and compressed into Metalic/AO/Smoothness format to reduce gpu usage. This format is 100% compatibile with unity standard shader but it reduce GPU usage and memory. Stones are perfect for river and landscape cover as you could see at attached movie. This rocks love to be scaled and after this operation they get totally different look. Models are auto covered by ground/snow/moss texture – you have full control over it and it’s 100% compatibile with CTS ground shader. Pack contain full vegetation studio and vegetation studio pro support for instanced indirect – super fast rendering!

3d content:
– 13 rock models (1 photoscanned);
– 85 rock prefabs(snow, moss, grass, litter, sand etc);
– 81 rock prefabs for vegetation studio;
– 10 perfect tilled HQ ground texture sets (40 maps 2048×2048);
– 4 road/river borders;
– 29 road border prefab(snow, moss, grass, litter, sand etc);
– 29 road border prefabs for vegetation studio;

Shader features:
– blend models with terrains and support vegetation studio;
– cover models by snow, grass, leaves, moss, sand or any other texture and blend it with terrain;
– cover function works in triplanar uv and cheaper planar uv mode;
– triplanar cover works with every direction (by vector);
– optional cover height blend;
– SM, AO, H channels remap option;
– very advanced normal map influence on cover texture;
– SRP batcher and DOTS instancing support at hd and lw rp unity 2019.2;
– instanced indirect support in vegetation studio (extremely fast rendering);
– instanced indirect support in vegetation studio pro (extremely fast rendering);
– R.A.M 2019 automatic wetness support at HD and URP, LW RP unity 2019.2, 2019.3+;

Support files:
– small demo with terrain blending example
– cts profile file
– LW, URP and HD RP support packs – import and it will work out of the box;

https://assetstore.unity.com/packages/3d/environments/advanced-rock-pack-2-0-101721

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