A set of assets to create an environment of an abandoned city tormented by time.
Technical Details
Features:
Demo scene included
All materials are made using baking with high poly models.
Number of Unique Meshes: 30
Collision: Yes, Automatically generated
Vertex Count: Max 24359, Min 12
LODs: Yes, auto.
Number of Materials and Material Instances: 12
Number of Textures: 36
Texture Resolutions:
• [3] 4096×4096
• [33] 2048×2048
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