The World Director NPC – PRO plugin is ideal for creating games where there are many pawns in the world at the same time. You can simulate a whole world of thousands of pawns. You can create an entire populated city. Now with multiplayer.
Technical Details
Features:
The system is divided into 4 optimization levels that work simultaneously for the best FPS performance.
At level 1 if the pawn is out of the camera’s view, all its components and skeletal meshes are disabled from the render, and a set of optimization measures is applied, such as animation playback and tick rate. While at level 2.3.4, pawns can’t act according to the Behavior Tree, but they can still walk.
On my system with an AMD 2700X processor, I achieved 200000+ pawns at 120+FPS.
All calculations for hidden pawns at level 2.3.4 occur using multithreading for better FPS.
Save and Load System
If the pawn is out of the camera’s view, all its components and skeletal meshes are disabled from the render.
The plugin is easy to use.
Code Modules:
AWorldDirectorNpcPRO(Type: Runtime)
UNpcDataProComponent(Type: Runtime)
Number of Blueprints: 3
Number of C++ Classes: 2
Network Replicated: Yes
Supported Development Platforms: Win64
Supported Target Build Platforms: Win64
https://www.unrealengine.com/marketplace/en-US/product/world-director-npc-pro-now-with-multiplayer
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