Waterline is a collection of surface and post-process materials that work seamlessly to create high quality split-view water visuals for water with displaced waves!
Technical Details
Features:
10 Example Levels, 63 Textures, 59 Materials and 70 Instances, Post-Process Underwater Effects, Displaced Water Surface, Water Caustics Materials, Shallow Water Simulation on a localized and infinite scale and Buoyancy, FFT Ocean Simulation
Texture Resolutions:
64×64, 128×128, 256×16, 256×256, 512×512, 600×600, 720×720, 800×800, 1024×1024, 1920×1080, 2048×2048, 4096×1024, 4096×2048, 4096×2065, 4096X4096, 8192×8192
Number of Materials: 59 Master Materials with 70 Instances
Number of Textures: 63
Number of Blueprints: 19
Supported Development Platforms: PC
Target Platforms: PC, High End Mobile (ES3.1), iOS
Important/Additional Notes: *Known Bugs and Fixes*
Please take care as UE5.1 has some pretty harsh TSR Anti-Aliashing smearing on animated materials setting the console variable “r.TSR.ShadingRejection.Flickering.Period” to 0 or something really low greatly improves visuals 😉
>Changing the Near Clip Plane value from the default can cause artifacts
Supported Engine Versions
4.15 – 4.27, 5.0 – 5.1
https://www.unrealengine.com/marketplace/en-US/product/waterline
Reviews
There are no reviews yet.