This is a simplified version of the VirtualRootMotion case, which includes pose matching, distance matching, realistic jumps, etc. Easily implement an AAA controller template for any motion capture animation assets.
Technical Details
Features:
Motion Matching
Pose Matching
Distance Matching (V2.5)
Optimized Pose Search
Simple State Machine
Network Curve Controller
Network Montage Controller
Network MotionMatching Node Controller (LATER)
Network Zombie and Human AI example
Data Registry(V2)
Enhanced Input(V2)
Gameplay Abilities (V2)
Code Modules:
VirtualMotionMatching – Editor Module
VirtualMotionMatchingEditor – Editor Module
Network Replicated: Yes
Number of Blueprints: 28
Number of C++ Classes: 29
Supported Development Platforms: Win32, Win64
https://www.unrealengine.com/marketplace/en-US/product/virtual-motion-matching-v1
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