VertExmotion is a shader based softbody system coupled with a procedural animation system.
You can easily animate parts of your mesh like hair, cloths… within Unity editor!
No need to add bones for everything!
Very fast & easy to use!
– Add a single component.
– Paint what you want to animate!
– Add sensors and set motion properties.
– press play and enjoy!
New : vertex buffer mode
The shader compatibility is not required anymore.
VertExmotion works with any shader thanks to the new Unity API. (Unity 2021.2 or later)
Compatible with
Alloy – Shader Forge – Amplify Shader Editor – Unity Shader Graph – Global Snow
Includes nodes for LWRP and HDRP
VertExmotion is a fast softbody simulation for improving game visuals, it’s not a physics based softbody system. If you need more informations about it, please contact me before buying.
Compatible with the standard shader and more than 40 built-in shaders.
Easy to include in your custom shaders.
PC / MAC / iOS / Android / WebGL
Source code included
https://assetstore.unity.com/packages/tools/animation/vertexmotion-pro-25127
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