Unreal Engine: Ultimate Survival Horror Course

Learn how to create video games in Unreal Engine- from scratch!

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Ready to create games in Unreal Engine?
This course will teach you how to make a survival horror game, teaching all skillsets the fundamentals of game creation through one of the most popular genres in game media. We will go step by step through the game-making process to show how we can set up a character from scratch, well-designed gameplay, classic and advanced horror mechanics, artificial intelligence, and a lot more.

In this course, you will:
Make a complete game
Create a playable character from scratch
An interaction system that allows you to easily assign objects in the world to be interactable
Create many horror mechanics to customize and choose from such as: multiple ways to open doors, flickering lights, crouching and sprinting, jumpscares, footsteps, leaning, finding notes, etc.
Use the environment to hide from AI (e.g. hiding in lockers)
Learn more game-creation knowledge such as objectives and cutscenes
Learn how to design and create a good level, going over lighting, post processing, atmosphere, particle effects, and fog.
Go over some fun mechanics from famous horror games such as Outlast, Amnesia, Resident Evil, and FNAF
Create smart AI enemies to add suspense and objective to your game.
A very detailed inventory system with 3D item inspection (that includes rotating models)
Many other fun activities such as game over screens, regenerative health, main menu, making 2D images out of 3D meshes, and more.
Master the ability to create a game in your vision.
We’re going to dive straight in, starting a game from scratch and building ourselves an empire. It’s going to be an incredibly fun journey, and at the end of it, you’ll have the knowledge needed to create games on your own, from start to finish. You’ll learn how much easier it can be to use Unreal Engine once you’ve got the hang of it, and then nothing will be in the way of you and your dreams of making and finishing video games.
Why Take This Course?
Even if survival horror games aren’t your interest, this course provides the steps necessary to create a video game from start to finish. You will learn many fundamental things about the game-making process and will be able to utilize that knowledge in the projects you work on from here on out. I’m excited to see what you can create because I understand what you’re capable of. So are you ready?

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01.Introduction
01.Introduction
02.Setup

02.Setting up
03. Game Instances
04. Game Modes
05. Game States
06. Player States
07. HUD
08. Player Controller
09. Player Character

03.Character Controller
10. Camera Movement
11. WASD Movement
12. Jumping

04.Horror Basics
13. Interaction
14. Crosshair
15. Doors
16. Outward Doors
17. Physics Door
18. Updating Our Level
19. Flashlight
20. Flickering Lights
21. Light Switch
22. Sprinting with Stamina
23. Crouching
24. Head Bobbing
25. Importing Fonts into Unreal

05.Inventory System
26. Inventory Overview
27. Creating the Inventory Layout
28. Inventory Design
29. Inventory Component
30. Updating the Inventory Widget
31. Adding Multiple Items to Inventory
32. Disabling Empty Inventory Slots
33. Drop Down Menu
34. Using Items
35. Dropping Items
36. Improving Item Pickup
37. Item Names and Descriptions
38. Item Icons
39. Examining Items
40. Continuing Item Examination
41. Adding More Inventory Slots In-Game

06.Horror Advanced Mechanics
43. Battery-Powered Flashlight
44. Fading Flashlight
45. Health
46. UI
47. Blood Screens
48. Hiding
49. Locks
50. Opening Locks
51. Notes
52. Reading Notes
53. Jumpscares
54. Footsteps
55. Cutscenes
56. Objectives
57. Leaning

07.Atmosphere and Level Design
58. Creating a Small Level
59. Lighting Our Scene
60. Post Processing
61. Exponential Height Fog
62. Dust Particles
63. Updating Depth of Field
64. Ambient Sound

08.Famous Horror Game Mechanics
65. Outlast Camera
66. Resident Evil Cameras
67. FNAF Security Cameras

09.Artificial Intelligence
68. Head Follow
69. Enemy Part 1- Patrolling
70. Enemy Part 2- Chasing
71. Enemy Part 3- Investigating
72. Enemy Part 4- Jumpscare
73. Enemy Part 5- Attacking
74. Enemy Part 6- Opening Doors
75. Enemy Part 7- Hiding

10.Extras
76. Main Menu
77. Where to Go From Here

Project Files: Link 1 Link 2

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