In this course you will create your own action game with high quality gameplay mechanics.
With powerful visual scripting tool blueprint in unreal engine, the creation of interactive combat AI has never been easier than you thought.
You will not only learn theory behind gameplay by creating two unique AIs (One is a basic humanoid melee combat AI and another one is a fire-spreading dragon), but also master design method for new AI and have confidence in design your own one for your game.
Further into the course we will package all amazing contents together and you can share your work with others.
After this course, you will get in-depth experience with Unreal Engine blueprint, animation and gameplay
Topics of this course will cover:
Free assets import from unreal engine marketplace
Character creation and movement
Animation Blueprints
1D and 2D blendspaces
Strafing and Turn-in-place solution
Widget creation inlcuding character name
Two ways for showing health points
Sphere, capsule, trace and particle checks for damage
Blueprint AI framework
HUD creation and animations
Basic material creation
Data structures (enums, arrays, integer, float)
Animation montages
Blueprint Interfaces
Enemy AI logic
Timeline for location movement
Jump attack
Dispatcher
Animation notify
Particle based detection
Fire ball, claw/bite attack
Attack combo design
Damage, death and stun mechanics
Level transition
Modify Landscape including foilage
Package and shipping
Unreal engine 5 basic layout and skills
Who this course is for:
Unreal enigne beginners who want to learn it
Unreal engine intermediate developers who wish to make interactive AIs
Anyone who wants to make games
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