Are you looking to level up your game development skills and take your projects to the next level? Do you enjoy games like XCOM2 or Final Fantasy Tactics? If so, this course is for you!
In this course, you’ll go from beginner to advanced and learn how to manage and organize a complex project. You’ll create a custom Grid System and dive into advanced programming concepts, such as C# generics, C# events, and custom structs, along with A* Pathfinding.
Even if you’re not interested in turn-based strategy games, the skills you’ll learn are transferable to other types of games. You’ll create turn-based gameplay with multiple units, implement grid-based movement and logic, and add enemy AI. Throughout the course, you’ll be writing clean, reusable, and easily extendable code.
You’ll need to be familiar with the Unity editor and have a basic to intermediate knowledge of C#. If you’ve taken any of our Unity courses or equivalent, you’ll be good to go.
With a single one-off fee, you’ll get full lifetime access to the course. The creators are qualified and experienced coders who can explain complex concepts clearly and entertain along the way. You’ll also have access to the Q&A forums where instructors, teaching assistants, and the community can help answer your questions and support your success.
Are you ready to create your own turn-based strategy game? Join the course now!
This course is designed for:
Those who want to take their skills from beginner to advanced in game development.
Those who want to improve their coding skills and elevate their projects to the next level.
Those who are interested in creating a turn-based strategy game.
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