Unity 2D RPG: Complete Combat System

Code your own top-down RPG game combat system in Unity using C#

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This online course is designed for those who want to learn how to create a classic 2D top-down RPG game using Unity. The course provides step-by-step instructions on how to build the foundations of a good RPG from scratch, including a well-crafted level and fun combat moment. You will learn beginner to more intermediate techniques and C# fundamentals, and be able to manage a bigger project from start to finish.

Whether you’re ready to break out from beginner tutorials and build something you can call your own, familiar with the basics of Unity and looking to take the next steps, or looking to build a solid foundation of C# fundamentals with Unity, this course is for you.

With a one-time fee, you’ll have full lifetime access to the course, which is taught by qualified and experienced instructors who can explain complex concepts clearly while keeping you entertained. You’ll also have access to the Q&A section, where instructors, teaching assistants, and the community are available to help answer your questions and support your success.

Building an RPG is an exciting and rewarding way to level up your game development skills, so grab your magic staff and start your journey to becoming a game developer today!

What will you learn

  • Manage a bigger project from start to finish learning beginner to more intermediate techniques
  • Create the foundation of a 2D top-down RPG game
  • Learn beginner to intermediate C# fundamentals
  • Create a 2D top-down movement, combining C# and animator components
  • Build a combat system with multiple weapons
  • Learn tilemap, rule tiles, animated tiles, and scene workflow.

Who is this course for:

  • Build a classic 2D top-down RPG game using Unity
  • Learn to manage a bigger project from start to finish with beginner to intermediate techniques
  • Create the foundation of a 2D top-down RPG game with a well-crafted level and solid game design
  • Develop beginner to intermediate C# fundamentals with Unity
  • Implement a 2D top-down movement using C# and animator components
  • Build a combat system with multiple weapons
  • Learn about tilemap, rule tiles, animated tiles, and scene workflow.
Watch online or Download for Free
1. Introduction & Setup

01. Welcome To The Course
02. Set Up Unity & VS Code
03. Project Setup
04. Community & Support
05. Accessing Our Projects

2. Player Movement

01. Section Intro – Player Movement
02. Player Input System
03. Import Player Sprites
04. Animating The Player
05. Player Physics

3. Combat

01. Section Intro – Combat
02. Enemy State
03. Sword Animation
04. Swing Both Directions
05. Sword Visual Feedback
06. Sword Collision
07. Enemy Health
08. Knockback
09. Damage Flash
10. Death VFX
11. Constant Swinging
12. Player Dash
13. Section Cleanup

4. Environment

01. Section Intro – Environment
02. Cinemachine
03. Tilemap
04. Rule Tiles
05. Animated Tiles
06. Sprite Transparency
07. Parallax
08. Destructible Objects

5. Portals And Scene Transitions

01. Section Intro – Portals & Scene Transitions
02. Second Scene
03. Generic Singleton Class
04. Scene Entry
05. Camera Controller
06. Fade Transition
07. Portal Visual Effect

6. URP & Lighting

01. Section Intro – URP & Lighting
02. Post Processing Basics
03. 2D Lighting
04. Random Idle Animations
05. Bloom
06. Finishing Touches

7. Inventory & Weapons

01. UI Setup
02. Toggle Active Slot

Project Files: Link 1 Link 2

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