This online course is designed for those who want to learn how to create a classic 2D top-down RPG game using Unity. The course provides step-by-step instructions on how to build the foundations of a good RPG from scratch, including a well-crafted level and fun combat moment. You will learn beginner to more intermediate techniques and C# fundamentals, and be able to manage a bigger project from start to finish.
Whether you’re ready to break out from beginner tutorials and build something you can call your own, familiar with the basics of Unity and looking to take the next steps, or looking to build a solid foundation of C# fundamentals with Unity, this course is for you.
With a one-time fee, you’ll have full lifetime access to the course, which is taught by qualified and experienced instructors who can explain complex concepts clearly while keeping you entertained. You’ll also have access to the Q&A section, where instructors, teaching assistants, and the community are available to help answer your questions and support your success.
Building an RPG is an exciting and rewarding way to level up your game development skills, so grab your magic staff and start your journey to becoming a game developer today!
What will you learn
- Manage a bigger project from start to finish learning beginner to more intermediate techniques
- Create the foundation of a 2D top-down RPG game
- Learn beginner to intermediate C# fundamentals
- Create a 2D top-down movement, combining C# and animator components
- Build a combat system with multiple weapons
- Learn tilemap, rule tiles, animated tiles, and scene workflow.
Who is this course for:
- Build a classic 2D top-down RPG game using Unity
- Learn to manage a bigger project from start to finish with beginner to intermediate techniques
- Create the foundation of a 2D top-down RPG game with a well-crafted level and solid game design
- Develop beginner to intermediate C# fundamentals with Unity
- Implement a 2D top-down movement using C# and animator components
- Build a combat system with multiple weapons
- Learn about tilemap, rule tiles, animated tiles, and scene workflow.
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