Powerful Animation Editor for animating any type of 3D model right inside Unity.
Reduce development time by fine tuning animations even while being in play mode.
No CPU overhead: UMotion produces Unity animation clips that require no run-time components.
PRO FEATURES
⭐ NEW: FBX Export on Windows and Intel based Mac OSX (*1)
…. use animations created in UMotion in 3D modeling applications.
⭐ Unity Timeline Integration
…. edit animation clips used in Unity Timeline.
⭐ Import Mocap (*2) and 3rd Party Animations
…. from the Asset Store or any modeling application.
⭐ Animation Layers
… use additive/override layers to modify animations without touching existing keys.
⭐ Inverse Kinematics
… advanced IK solution with IK Pinning and FK/IK Blending.
⭐ Child-Of Constraint
… change parenting during an animation.
⭐ Convert Animations to IK
… edit existing animations as if they have been created using your IK setup.
(*1) Please note that the FBX export on Apple M1 based products is not yet supported.
(*2) In order to maintain good editing performance it is not recommended to import mocap animations longer than 2 min.
COMMUNITY FEATURES
Includes all features of your favorite free animation editor: UMotion Community
⭐ NEW: Muscle Groups
⭐ NEW: Weighted Tangents
⭐ Bone/Transform Animations
⭐ Animate GameObject Components
⭐ Animate in Play Mode
⭐ Humanoid, Generic and Legacy
⭐ Root Motion
⭐ Animation Events
and much more…
https://assetstore.unity.com/packages/tools/animation/umotion-pro-animation-editor-95991
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