UE5 Blueprint Scripting Masterclass, Create GTA5 style game

Learn everything about Unreal Engine 5 and blueprint scripting (create GTA5 style game from scratch)

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Do you want to become the master of Unreal Blueprint visual scripting?
Do you want to create a game like GTA5?
Unreal Engine 5 is the world’s most open and advanced real-time 3D creation tool for game development. This Engine is famous for creating games like Fortnite, PUBG, Borderlands 3, Observer, and Star Wars Jedi: Fallen Order.
In this course I will start everything very simple and from scratch then I will cover everything you need to know for developing a game like GTA5.
We will create a complete and big city, shooter character, weapon system for three different weapons (Pistol, Rifle and Sniper) AI Enemies, Chaos car driving system, AI cars, Game user interface, game mode and rules. You’ll be doing all of this in Blueprints, so you won’t need experience in programming or C++.
All of the assets are provided, so you can follow easily.

In this course we will cover:
Unreal Engine 5 Basics: Everything you need to know about Unreal Engine 5 as a beginner game developer.
Blueprint scripting basics: I will cover all the basics, types and components of blueprints scripting in UE5
How blueprints work: I will explain the logic of blueprint scripting and creating your own game logic
Creating a city map: we will create a complete and big city for game
Shooter game: we will start creating a shooter game from scratch (blank project and character class)
Weapons: a complete weapon system for three different weapons (Pistol, Rifle and Sniper) like: Shooting, Ammo count, Reloading, Aiming…
Game UI: complete game user interface with weapon info, health bar and enemy count
AI shooter enemy: AI controller, Behavior Tree, Blackboard, BTTasks, BTServices, BTDecorators, finding random locations, Chasing player, Shooting …
AI people: 4 different people controlled by AI controller, Patrolling points, run while receive damage
Chaos Vehicles (Drivable cars): Complete Drivable cars using Chaos system in UE5
AI cars: using spline, Stop – Go function, stop if something is in front of that, Possess and exit the car at runtime
Traffic lights: complete traffic light system, stop AI cars and people if traffic light is red
Gun and Health pickups
Game mode and rules
Package the final project

Who this course is for:
Who wants to become the master of Blueprint scripting in Unreal Engine 5.
Game developers who want to create a game like GTA 5
Game developer of any level (Beginners, intermediate and advance)
Game developers of any level (Beginner, intermediate and advanced)
Who wants to learn AI in Games
Environment designers

Watch online or Download for Free
01. Introduction

01. Introduction

02. Unreal Engine 5 Basics

01. Introduction to Unreal Engine 5
02. Installing UE5
03. First Project in UE5
04. User Interface
05. Navigation in UE5
06. Viewport Settings
07. Creating and Transforming Objects
08. Post Process Volume
09. Materials
10. Textures
11. Static Mesh
12. Lights
13. Lumen
14. Landscape
15. Landscape Material
16. Megascans
17. Foliage

03. Unreal Blueprint scripting basics

01. Introduction to blueprints
02. Level blueprint
03. Blueprint Class
04. Blueprint Components
05. Event Graph
06. Functions
07. Variables
08. Cheat Sheet
09. Nodes
10. Creating Nodes
11. Construction Script

04. Creating Game City

01. Creating blank project
02. Drawing city map
03. Landscape and Water
04. Skysphere
05. Adding Roads
06. Setup City Buildings

05. Shooter Player

01. Setup Map
02. Base Character Blueprint
03. Setup Player Character
04. Player Movement
05. Looking Around
06. Animation Blueprint
07. Blend Space
08. Set Speed and Direction
09. Calculate running speed
10. Walk – Run
11. Weapon Class
12. Can pickup weapon
13. Enumeration
14. Pickup Weapon
15. Attach Weapon to character
16. Pistol Animation
17. Pickup Function
18. Rifle and Sniper
19. Weapon Equip
20. Equip Pistol
21. Unequip other weapons
22. Switching Weapons
23. Shoot Event
24. Structure
25. Line Tracing
26. Character Hit Effect
27. Send and recieve damge
28. Health and Death
29. Curren Ammo
30. Reloading Ammo
31. Setup Rifle
32. Aiming
33. Setup Sniper
34. Animation Montage
35. Fire animation and Hit reaction

06. Game UI

01. Widget Blueprint
02. Weapon Icons
03. Pickup BG color
04. Update Weapon info
05. Nodes Arrangement
06. Healthbar
07. Enemy Healthbar
08. Sniper Aiming

07. AI Enemy

01. Setup Alien Character
02. Setup AI controller
03. Spawn Enemy Gun Actor
04. Find Random locations for AI
05. Chase player task
06. Shooting task
07. Behavior Tree Services
08. Disable player input

08. AI people

01. Setup people character
02. Setup AI controller
03. Find Patrol Point
04. Increament Patrolling points index
05. Walk – Run

09. Chaos Cars

01. Setup Cars
02. Setup Wheels
03. Torque Curve
04. Setup Input
05. Vehicle Animation Blueprint

10. AI Cars

01. Self Driving Cars
02. Path Actor (Spline)
03. Stop – Go
04. Stop the car if there is something
05. Setup traffic light actor
06. Setup Lighting
07. Traffic light duration
08. Red – Green and Orange lights
09. Traffic light to stop the car
10. Traffic light for people
11. Possess car at runtime
12. Exit car

11. Final steps

01. Setup Game Map
02. Create pickups
03. Setup people and cars
04. Game Mode
05. Last Setup
06. Package the project

Project Files: Link 1 Link 2

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