True Shadow lets you build beautiful UIs with soft shadows and glows, quickly and painlessly. No more faking soft-shadow with manually created texture.
🔥🔥 FEATURE HIGHLIGHT 🔥🔥
Emulate glow with colored and textured shadow.
Normal, Additive, Screen and Multiply blend-mode.
Use custom material on shadow.
Build neumorphic UI by combining multiple shadow/glow.
True shadow generation, creating much smoother than SDF based method.
Control over shadow size, spread, offset, color tint and more.
Technical details
Compatibility 🧩
Any sprite is supported, not just simple shapes.
All Image type: Simple, Sliced, Tiled, Filled.
Both uGUI Text and TextMeshPro are supported.
Raw Image, so you can have 2D shadow/glow of 3D objects.
SVG with the Vector Graphics package.
Mask.
Layout Groups.
Builtin support for animating shadows on interactive elements (hover, select, click).
Work with all render pipelines.
Performance ⚡
Fast shadows generation, thanks to the battle-tested algorithm behind Translucent Image, allowing shadows to be generated in real-time.
Shadows are automatically reused when possible, so you can build complex UIs with plenty of shadow casting UIs at once.
https://assetstore.unity.com/packages/tools/gui/true-shadow-ui-soft-shadow-and-glow-205220
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