including 3ds max 2009 scene with all materials, lighting and rendering presets + base rigging and morph targets for face animation
– the model is good for close up renders ,animations and etc.
– RIGGED with skin and biped
– RIGGED EYES
– MORPH controlled expressions,
– SSS (Sub Surface Scattering) materials
– 7000×7000 textures (Color, normal,Displace, Spec,/Refl)
– Clean edge-loops based topology
– LIGHT/RENDER/SSS/AO setup for mental ray
– 3ds Max 2009 or higher compatible
59,718 Polygons
60,166 Vertices
non-overlapping Unwrapped UVs
UV Mapped
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