Survival NPC – Michael “Mike” Davies (4.22, 4.27, 5.0, 5.1)

FORMATSUnreal
Asset Version (4.22+)Link 1 | Link 2

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Meticulously detailed and designed with passion, from concept to playable character. Made following the digital humans technical guidelines for maximum quality.

Features
Digitally Drawn 2D Concept image included for in-game use (e.g. dialogue boxes, thumbnails etc.)
2D Source files available on request + receipt
52 Blendshapes, ready for iPhone AR control – Coming soon!
Mocap Mobility Start Animations (59 Animations, 31 Unique) (note: poses from the driving screenshot not included)
High-Quality AAA Hero Character
Digital Human Pipeline – High-Quality Refractive Eyes, Detail Mapped Skin with Layered Subsurface Scattering and Roughness Variations.
8k Textures
High detail hair, including custom textures for directional, root, depth etc. hair properties
Static and skeletal mesh accessories (Basic Handgun + Canteen)

Technical Details
Includes commercially licensed animations from Mocap Online. (You can use them in your game!)
Rigged to Epic skeleton/IK: (Yes – Additional Bones included for belt accessories)
Animated: (Yes)
Number of Animations: 59 (24 Root, 31 IPC, 4 Poses)
Number of characters: 1 (modular and optimized components. Optimized merged variations also included.)
Vertex counts of characters: 46,700 triangles with full outfit, hair and accessories
Number of Materials and Material Instances: 11 Master, 15 Instances
Number of Textures: 52
Texture Resolutions: 8k textures, 2k masks, 2k detail, scale down to any size in engine.
This pack utilizes some content from the Digital Humans sample provided by Epic for more photorealistic results.

https://www.unrealengine.com/marketplace/en-US/product/survival-npc-michael-mike-davies

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