Spline Grind Rail Builder (4.27, 5.1)

FORMATSUnreal 
Asset Version (4.27, 5.1)Link 1 | Link 2

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* 6/23/2023 Added UE5 Manny Mesh and Animation Blueprint for 5.1 onwards.
* 5/3/2023 Some animations where changed (landing, moving and running on rails animations). You can see the documentation for information about previous animations.

Use Splines to create Grind Rails that can be easily added to your levels. They adapt to height and have movement logic; the Character just needs to land on top of it. You can change the mesh of the rail and its base, also the materials and how many supports it should have.

The project includes coins and power ups that can be placed around the level. The Bolt power up increases Speed on Rails.
Notes are added inside Blueprints to help you change the logic if needed. A default Third Person Character implements the movement on Rails; you can adjust many parameters.

*The project uses a Timeline to update the location of the Character above the Rail. Increasing speed is made by updating the Play Rate of the Timeline, so it reaches the end faster. Also, the Animation BP of the Character is used for the sliding and running on rails (a new State is created for both animations). Please use the documentation as reference and see if your project can incorporate the changes made to the Animation BP and Character BP.

5/3/2023: Replaced the Support Base Mesh, changed the footsteps and coin SFX, added 4 new variables in the ThirdPersonCharacter_BP to adjust the Launch Velocity after jumping from the rail so it reflects the momentum the Character carries (thank you for the suggestion, KadenKitsune!).

—- Attribution —-
The following assets are included in this product:
“Low Poly Coin 3D” (https://opengameart.org/content/low-poly-coin-3d) by iamsujitcu is dedicated to the public domain under CC0
“Bolt” (https://opengameart.org/content/bolt) by Savino is dedicated to the public domain under CC0
“Robotic City” (https://opengameart.org/content/robotic-city) by section31 is dedicated to the public domain under CC0
“Footsteps On Cloth” (https://freesound.org/people/MikeFozzy98/sounds/670108/) by MikeFozzy98 is dedicated to the public domain under CC0
“Jump Landing Sound” (https://opengameart.org/content/jump-landing-sound) by MentalSanityOff is dedicated to the public domain under CC0
“Metal_interaction2” (https://opengameart.org/content/metal-interactions) by qubodup is dedicated to the public domain under CC0
“Scrapes” (https://opengameart.org/content/scrapes) by AntumDeluge is dedicated to the public domain under CC0
“Dreamy Beeps” (https://freesound.org/people/Eponn/sounds/531508/) by Eponn is dedicated to the public domain under CC0
“Spacey 1up/Power up” (https://freesound.org/people/GameAudio/sounds/220173/) by GameAudio is dedicated to the public domain under CC0

Technical Details
Features:
One Spline Mesh BP used to build Rails.
A test Level with Rails to move around.
The Third Person Character BP includes all the logic to grind and sprint on Rails.
You can change the Rail material, number of supports, length and height.
Coin and Power Up BP to increase Speed.
Coins can be grabbed but the logic after that depends on what the user needs for the project.
Number of Blueprints: 6
Input: Gamepad, Keyboard and Mouse
Network Replicated: Not Supported
Supported Development Platforms: Tested on Windows 64 bit
Windows: Yes
Mac: No

https://www.unrealengine.com/marketplace/en-US/product/spline-grind-rail-builder

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