Main Features :
Is a blueprint to implement a mount flying system with controlled humanoid character.
For the example, you can control anime character with the abilities to :
Move
Sprint
Jump
Glide after Jump
Mounting dragon
Leave the mounted dragon
The dragon example can :
Move in the ground
One jump
Switch in flying mode after jumping (by press jump input again)
In fly mode
Project himself to switch in glide state
Brake by pressing the dedicated input
Switch in fall
Notes :
IMPORTANT : Be careful, this asset used some Object-oriented programming principles. To understand and modify code logic, it’s recommended to know them.
Technical Details
Features:
1 Prototype dragon
1 Anime hero character
Hero locomotion/air glide and mount control
Custom fly movement component
UE4 Mannequin version
Anime character and UE4 mannequin have same animations, so you can use him for retarget
Stylized sky/floating island example assets.
Handpainted textures
Network Replication
Animations :
23 hand crafted humanoid animations
18 hand crafted dragon animations
Number of Blueprints: 31
Structs: 3
Enum: 1
Input: Keyboard
Network Replicated: Yes
https://www.unrealengine.com/marketplace/en-US/product/simple-fly-ride-system
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