Full Victorian Environment with nearly 200 prop ,character system and inspect object system to be used directly or populate your own levels with similar theme.
~200 Asset
hand-made Lightmap UV for all assets
High detail Props
atmospheric fog volume material
hybrid lighting of stationary and static(baked)
dust and fire Niagara particle system
high pixel density for textures with a hybrid of trim-sheet and overlapped texturing
Modular mansion walls/Floor/carving
material Variation for some of the objects
shared textures between multiple assets for best optimization
One master material for all props
Drag and drop Object Inspect blueprint
mesh outline system
character system with head-bob camera shake+flash light+interact
post process sharpen and outline material
Technical Details
Number of Unique Meshes: 206
Number of Blueprint class: 6
Collision: Yes
Number of Particle system: 2 emitter and 2 system
Number of sounds: 2
Number of Levels: 2
Number of Animations: 3
Vertex Count: 20 ~ 160k(chandelier with no LOD)
LODs: No (since i didn’t make custom LOD,i left it as it is to be adjust based on your project and target platform needs)
Number of Materials and Material Instances: 10 Material , 70 Material Instance
Number of Textures: 179
Texture Resolutions: 2K & 4K
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