This highly detailed asset is specifically tailored for sci-fi environments, as a player driveable vehicle or enemy (scaled to epic mannequin). Comes with a quick start Blueprint structure to show how the animations can work together. Please mind that it’s not a fully featured flying system. It’s only for demonstration purposes. You need to adapt this asset to your own needs and project mechanics.
Includes 4 baked skins, plus 2 Master Materials for infinite colour scheme customization. With 4 LODs levels, it can be used as an hero asset or a more casual background element. 4k Textures and additional decaling geometry for an outstanding image quality even on 4k close up shots.
Technical Details
Features:
Sci-fi aircraft including 4 skins (1 customizable) and basic Blueprint for a quick fly test
Texture Sizes: 4k
Scaled to Epic Skeleton: Yes
Collision: Yes, Automatically Generated
Vertex Count: LOD 0: 40214 – LOD 3: 10625
LODs: 4
Number of Meshes: 1
Number of Animations: 6 plus 1 blendspace
Number of Materials and Material Instances:
8 (4 premade skins, 1 customizable, 1 decal material, 2 screens materials)
Number of Textures: 37 (Base Color, Normal, Emissive, Packed AO, Roughness, Metalness and opacity)
Move Forward (w)
Move Backward (s)
Strafe Left (a)
Strafe Right (d)
Pitch Up/Down (Mouse Y axis)
Yaw Left/Right (Mouse X axis)
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