This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.
Technical Details
Features:
94 Meshes
Additional controls for roughness, albedo, normals, subsurface, tiling, and more
Vertex paint setup for walls and surfaces
Channel packed Roughness | Metalness | Ambient Occlusion
Cinematic post process and look up table
Optimized for games
Scaled to Epic Skeleton: Yes
Collision: Yes, automatically generated and per-poly mix based on complexity of asset
Vertex Count: Displayed in Documentation
Number of Meshes: 94
Number of Materials and Material Instances: 83
Number of Textures: 200
Supported Development Platforms: Windows
https://www.unrealengine.com/marketplace/en-US/product/restaurant-crime-scene
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