PuppetMaster v1.2

FORMATSUnity
Version v1.2Link 1 | Link 2 

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Advanced active ragdoll physics complete with ragdoll creation and editing tools from the creator of Final IK.

What can I do with PuppetMaster?
– Animate ragdolls
– Create biped ragdolls with a single click
– Edit colliders and joint limits intuitively and visually in the Scene View.
– Create procedural behaviors for ragdoll characters.

NB! The most basic learning resource for each component can be found by clicking on the help button on the header of right-clicking on the header and clicking on the tutorial/manual links in the context menu.

What are your plans for the product?
Similar to Final IK, PM users will be provided with continuous development and support for years to come. Development will be focused on ensuring the reliability of the product as well as creating new smart procedural behaviors for the Puppets.

Technical details
PuppetMaster and ragdoll editing tools work with Humanoid, Generic and Legacy characters, ragdoll creation works with all biped character. There are no known limitations with mobile platforms.
PuppetMaster is fully compatible with Unity’s built-in IK tools, as well as Final-IK.
NB! If you have Final IK, import the Final IK demos from the “PuppetMaster/_Integration” folder.

https://assetstore.unity.com/packages/tools/physics/puppetmaster-48977

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